Super Monkey Ball 2 GameCube Cheat Codes
Super Monkey Ball 2
Super Monkey Ball
Hold L + R and repeatedly press A when you see the first words appear.
Select any difficulty setting and complete all normal levels. A bonus level will start during the credits. Get as many bananas as you can while avoiding the falling letters from the credits.
The names of the programmers who made the game will appear above the bananas. All the letters will fall down and you have to try and dodge them.
Successfully complete beginner mode without losing any lives to unlock 3 EX levels.
Extra levels can be unlocked on all difficulties by not falling once. However, once you get to the extra levels, you can die as many times as you have continues.
Unlock Extra Levels
To unlock extra levels, complete the following challenges for the corresponding levels in Challenge Mode:
Extra Beginner: Complete all ten levels in World 1 on beginner difficulty without continuing.
Extra Advanced: Complete all thirty levels in Worlds 2-4 on advanced difficulty without continuing.
Extra Expert: Complete all fifty levels in Worlds 5-10 on expert difficulty without continuing.
Extra Master: Complete all ten levels on master difficulty without continuing.
Unlock Master Difficulty
Complete all levels in Worlds 5-10, plus the Extra Expert levels (all without continuing) to unlock Master Difficulty.
Successfully complete the game in expert mode without using any continues.
After you buy all three mini-games, for every 2,500 play points you get, you will gain an extra continue. After you reach 9 continues, the game will give you unlimited continues.
Hint: Extra points:
There are a few warps in the game that can result in more points in the normal levels. In the second level in beginners mode, there is a ramp on the opposite side of the original goal. Climb that ramp slowly and you will fall on a floor beneath it, with the goal that transports you to the fifth floor.
In advance mode, there is a level similar to second level on beginners mode, except that the second half moves up and down. The ramp is still on the same place as the second level of beginners mode. There is also a warp located here.
Hint: Play all mini-games with 2,500 PP:
Gain 2,500 PP (play points) then save the game. Put a memory card in slot B. Transfer the saved file to slot B. Open slot B and you can play all mini-games.
Hint: Advanced level 18: Warp:
During the start of race against the goals on the giant musical note, just roll off the head of the first arrow on the right. You will fall to the bottom of the course. Wait for the red goal to swing around and roll directly through it. You will warp to level 25, the obstacle-like course.
Hint: Advanced level 25: Green goal:
Advanced mode level 25 has a green goal which can be reached by stopping at the blue goal and taking the pathway. Do not take any of the shortcuts unless you are very skilled, and are short on time (under twenty seconds). This will take you to level 28
At the very beginning, go to the left slightly (enough to clear the "boing" posts). Go as fast as possible directly into the hole. You will fly over the hole and the ledge will function as a ramp, which will propel you over the fences and the gap. You will fly directly into the green goal. Go through and you will warp to level 28.
Hint: Beginner level 6: Easy finish:
Just jump off to the right.
Hint: Expert level 2: Warp:
There is a warp door in the second stage of expert mode. The stage has two doors, the red one is the warp. It has bananas on the front. To reach it, you must climb a narrow path.
Hint: Expert level 8: Easy finish:
Just jump off to the right. You have little time and you must be careful because of the gaps.
Hint: Monkey Bowling: Easy strikes:
When the mini-game starts, do not move your ball anywhere. There is a spot that you aim for with the "aimer", just to the right of the pins on either side. From a distance, it resembles a skinny vertical gray strip. Try to get the "aimer" in the very center of the gray strip on either side. Then set the power meter all the way up and your spin (L or R) all the way up. If you aim for the right strip, your spin should go left and if you aim for the left strip, your spin should go right. The difficult part is getting the "aimer" directly on that spot. The rest should be easy.
Hint: Monkey Fight: Punch the camera or opponent:
After winning a battle in monkey fight, while your monkey is celebrating turn towards the camera and press A to punch it. In this same manner, if you turn the camera towards another opponent who is within reach, you can hit them and send them flying. This trick works the best if you have a couple of arm extensions.
Hint: Finding bananas:
Note where your monkey's head is turning to find the closest banana, whether it can be picked up or not.
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